1. Extensive XR plugin framework with support for all major VR headsets (Meta Quest, HTC Vive, PlayStation VR) through a single unified codebase. 2. Powerful Visual Scripting and Blueprint Support tools that allow non-programmers to contribute to VR interactions. 3. Best-in-class asset store and library access with thousands of VR-optimized assets and SDKs. 4. Exceptional performance optimization tools including GPU profiler, Adaptive Performance, and foveated rendering support. 5. Robust simulation and 3D object editing tools enabling fast iteration with real-time in-headset preview.
June 29, 2026
The diversification of thje render pipeline (HDRP e URP) and that it is not possible to switch from one to other one later, in a simple way.
August 26, 2022